AI Insights · Timothy · July 2022
Top 5 Basketball Games on iOS in Australia: Q2 2022 Performance
Explore the performance trends of the top 5 basketball games on iOS in Australia during Q2 2022, including insights on downloads, revenue, and active users.
During Q2 2022, the top 5 basketball games on iOS in Australia demonstrated varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared:
NBA 2K Mobile Basketball Game from 2K exhibited a fluctuating revenue pattern, peaking at around $24.9K in the final week of March before experiencing a general decline, ending the quarter at approximately $15.6K. Weekly downloads saw moderate stability, ranging from 2.8K to 3.5K, while weekly active users increased from 6.9K to 8.2K by the end of June.
Basketball Arena - Sports Game from MASOMO LIMITED saw a notable decrease in revenue from $2.1K in late March to about $1.2K by the end of June. Downloads were more dynamic, with a high of 5.4K in mid-April and a low of 1.2K in early May. The game's active user base reflected these trends, starting at 12.5K and ending at a similar level of 11.7K, with significant fluctuations in between.
Mini Basketball by Miniclip.com, released in late February, saw its revenue peak at $2.1K in mid-April before declining to $502 by the end of June. Downloads followed a similar trend, peaking at 6.6K in mid-April and then tapering off to around 1.3K. Active users showed a declining trend from 5.3K at the end of March to 3.2K by the end of June.
Cross'em All from Joygame Oyun ve Teknoloji A.S. did not generate any revenue during the quarter. However, the game saw a peak in downloads at 2.5K in mid-April, which later decreased to 1.1K by the end of June. Active users mirrored this trend, starting at 1.1K and peaking at 2.8K before settling at 1.4K.
Hoop World 3D by Quiet Games had minimal revenue, peaking at $14 in late May. Downloads fluctuated significantly, with a high of 3.8K in late May and a low of 659 in early June. Active users showed a peak of 6.5K in late May before declining to 3.7K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.